
here is a little tool that allows to configure the resolution of a blender game (as a runtime) then to run it.
buttons status and transitions are animated, and the configuratiuon is saved at every run.
to use it with one of your games :
- copy the files from exe to your game directory (or modify/save as runtime setup.blend and copy it, then also copy python26.zip),
- open launch.bat in a text editor then write the name of the game to run.
by enabling 'Default', the resolution configured in the game will apply and 'fullscreen' is ignored. by disabling a resolution button, the last saved resolution will be enabled.